Deploy the games your community plays
Sixteen game servers ship out of the box — and the module format is open, so more are just a template away.
Minecraft (Java Edition)
Vanilla, Paper, Fabric, Forge & more with a version+loader picker and Modrinth browse.
Valheim (Dedicated)
Stable/public-test channels, BepInEx mods, in-app Thunderstore browse.
Terraria
Vanilla + tModLoader with a version picker and a ModPacks volume.
Factorio (Headless)
Channel picker, wizard-managed settings, in-app mod-portal browse.
Palworld (Dedicated)
REST-API console, save-aware graceful stop, .pak mod volume.
Rust
WebRcon console, Oxide plugin volume, save-then-quit stop.
DayZ
BattlEye RCon console with SIGTERM-safe restarts.
Satisfactory (Dedicated)
Stable/experimental branches; installs via steamcmd on first boot.
Counter-Strike 2
Source RCON with a Metamod/CS# plugins volume.
ARK: Survival Ascended
RCON console/moderation; CurseForge mods via -mods=.
Project Zomboid
RCON console/moderation, Steam Workshop mods.
7 Days to Die
Telnet console, persistent world saves, mod installers.
Garry's Mod
Workshop addon collections via launch args.
Enshrouded
Dedicated survival server, env-configured.
Don't Starve Together
Dedicated co-op survival server.
V Rising
Source RCON with a safe shutdown sequence.
Bring your own game
Every module — including these sixteen — is just an OCI bundle: a template.yaml describing the container, config schema, and capabilities, plus a module.yaml with metadata. If a game runs in a container and takes a config file, it can become a Gameplane module.
Read the module authoring guide