SUPPORTED GAMES

Deploy the games your community plays

Sixteen game servers ship out of the box — and the module format is open, so more are just a template away.

v2.8.1

Minecraft (Java Edition)

Vanilla, Paper, Fabric, Forge & more with a version+loader picker and Modrinth browse.

v2.3.3

Valheim (Dedicated)

Stable/public-test channels, BepInEx mods, in-app Thunderstore browse.

v2.2.0

Terraria

Vanilla + tModLoader with a version picker and a ModPacks volume.

v1.1.2

Factorio (Headless)

Channel picker, wizard-managed settings, in-app mod-portal browse.

v1.2.0

Palworld (Dedicated)

REST-API console, save-aware graceful stop, .pak mod volume.

v1.1.0

Rust

WebRcon console, Oxide plugin volume, save-then-quit stop.

v1.1.1

DayZ

BattlEye RCon console with SIGTERM-safe restarts.

v1.1.1

Satisfactory (Dedicated)

Stable/experimental branches; installs via steamcmd on first boot.

v1.1.0

Counter-Strike 2

Source RCON with a Metamod/CS# plugins volume.

v1.0.8

ARK: Survival Ascended

RCON console/moderation; CurseForge mods via -mods=.

v1.0.5

Project Zomboid

RCON console/moderation, Steam Workshop mods.

v2.0.4

7 Days to Die

Telnet console, persistent world saves, mod installers.

v2.0.2

Garry's Mod

Workshop addon collections via launch args.

v1.0.2

Enshrouded

Dedicated survival server, env-configured.

v1.1.0

Don't Starve Together

Dedicated co-op survival server.

v1.0.2

V Rising

Source RCON with a safe shutdown sequence.

Bring your own game

Every module — including these sixteen — is just an OCI bundle: a template.yaml describing the container, config schema, and capabilities, plus a module.yaml with metadata. If a game runs in a container and takes a config file, it can become a Gameplane module.

Read the module authoring guide

Ready to try it in your own cluster?

GitHubDemo